Sony Reveals New VR Controller for the PS5

Sony has unveiled more details about the new VR controller for the PS5 that is designed to provide gamers with a deeper sense of presence and a stronger feeling of immersion in VR experiences.

The new controller builds upon the innovation introduced with the DualSense wireless controller, which changed how games “feel” on PS5 by unlocking a new way to tap into the sense of touch.

The next-gen VR controller has a unique design, which takes on an “orb” shape that allows you to hold the controller naturally while playing with a high degree of freedom. It is designed with ergonomics in mind, so it’s well-balanced and comfortable to hold in each of your hands and has been tested by users with a range of hand sizes.


There are several features, including key features from the DualSense controller, which will be available in the new controller:

Adaptive triggers: Each VR controller (Left and Right) includes an adaptive trigger button that adds palpable tension when pressed, similar to what’s found in the DualSense controller. If you’ve played a PS5 game, you’ll be familiar with the tension in the L2 or R2 buttons when you press them, such as when you’re drawing your bow to fire an arrow. When you take that kind of mechanic and apply it to VR, the experience is amplified to the next level.

Haptic feedback: The new controller will have haptic feedback optimized for its form factor, making every sensation in the game world more impactful, textured and nuanced. When you’re traversing through the rocky desert or trading blows in melee combat, you’ll feel the difference, magnifying the extraordinary visual and audio experience that’s so central to VR.


Finger touch detection: The controller can detect your fingers without any pressing in the areas where you place your thumb, index, or middle fingers. This enables you to make more natural gestures with your hands during gameplay.

Tracking: The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller.

Action buttons/analog sticks: The Left controller contains one analog stick, the triangle and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button. The “grip” button can be used to pick up in-game objects, as one example.


However, the next generation of PlayStation VR won’t be launched till 2022. There hasn’t been a date set yet. The PS4 version of the PlayStation VR is currently supported on PlayStation 5, but will require an adapter.